Cutlass
A three-hit combo with weight behind it. Parry just before the blow lands and riposte for triple damage.
Your first bladePick up any blade, gun or voodoo charm. Level each one. Then take the helm, fire your broadsides and sink something three times your size.
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Everyone starts with a cutlass. Every weapon you find levels on its own track and unlocks its own skills, while you earn Notoriety as a person.
A three-hit combo with weight behind it. Parry just before the blow lands and riposte for triple damage.
Your first bladeOver-the-shoulder aim, a hitscan crack and a cloud of smoke. Tab-target it if you'd rather.
Notoriety 3Attune to a foe, then burn, slow, drain or root them. Mend yourself while they twitch.
Notoriety 6Hex bolts, rot that spreads and a ward that drinks the next hit.
Notoriety 10Your cannon work unlocks the warships; your seamanship unlocks the raiders. Every boat levels up on her own: hull, rigging, gun deck and hold.
Cheap to refit. Forgiving in a squall.
Unlocks with: Yours from the start
The fastest hull afloat, +30% ram damage.
Unlocks with: Sailing 3
Five guns a side and a grudge.
Unlocks with: Cannoneer 4
Holds 18 cargo, +50% salvage.
Unlocks with: Sailing 4 + blueprint
Seven guns a side. Fast enough to choose her fights.
Unlocks with: Cannoneer 8
Lateen sails, +50% ram, faster reloads.
Unlocks with: Sailing 10 + blueprint
Heavy hull, heavier mass. Ramming her is a mistake.
Unlocks with: Cannoneer 12
Self-repairing ghostwood hull, +10% damage.
Unlocks with: Sailing 14 + blueprint
Eleven guns a side and 30 cargo. The end of the argument.
Unlocks with: Cannoneer 16
World events roll while you sail or stand ashore, and famous captains get hunted anywhere. Sink a ship that outclasses yours for the underdog bonus: up to ×2.5 the loot.
Black sails off your bow, and they're hunting you. Sink them or outrun them.
A raiding party lands right where you're standing. Hold the beach.
Two fat traders, escorted, crossing your bow. Sink them before they slip away.
A named captain, tougher than most, marked on your chart. Bring back the flag.
Green fog rolls in and ghost ships ride it. Their timber is ghostwood.
Salvage on the swell, sinking fast. Sail through before the sea takes it.
Drop in with friends: see each other's pirates and ships, chat, share the crew list and fast-travel to a crewmate from the sea chart. Loot is personal, so every chest gives everyone a roll. Nobody fights over the doubloons.
Prefer the quiet life? Fishing, salvage and the trade lanes pay too.
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